A PASSION FOR AUDIO DESIGN I’m Chris O'Neill
I'm a Melbourne-based multi-instrumentalist, composer, sound designer and award winning singer/songwriter. I completed tertiary study (Bachelor of Applied Music: Composition) at Box Hill Institute in 2009, and graduated top of the class. I was fortunate to be the sole recipient of both an Academic Excellence award and the Ken Barker scholarship.
PRODUCING AUDIO FOR INTERNATIONAL CORPORATIONS
Since then, I've been involved in 100+ music and audio projects, written and released two solo CD’s and played with some of the nation’s most reputable acts, including Ian Moss (Cold Chisel), Mark Seymour (Hunters and Collectors) and Matt Corby.
In late 2016, I joined the ranks of audioforce (Berlin/Tokyo) as a composer and specialist songwriter. In the first few months, I successfully pitched and won 20+ different advertising campaign contracts for major international corporations (including clients such as Google, Canon, Asics and Takashimaya), and have cemented myself as a staple part of audioforce’s songwriting team.
Outside of composition, I also regularly contribute to the games industry as a sound designer, character designer/voice-over engineer, and audio director. Some of my more personal highlights include producing trip-hop stylings for the latest Metal Gear Solid release, turning voice actors into chilling creatures for sci-fi survival horror game P.A.M.E.L.A, and getting eaten by a T-Rex as the voice of the ‘Trapper’ character in Primal Carnage: Extinction.
Others would describe me as an incredibly passionate and versatile musician, but outside the studio having a real love for travel, is a coffee fiend, and an avid (PC master race) gamer.